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Wiiview

Started: 2007-02-26 20:01:38

Submitted: 2007-02-26 20:21:59

Visibility: World-readable

Four weeks after acquiring my shiny new Wii, I beat The Legend of Zelda: Twilight Princess, with fifty-two hours of gameplay. (The hours reported by the console may be slightly over-reported, since I left the game paused and ate on one or two occasions.) Still, that's about a dollar for each hour of entertainment (if I don't count the price of the console itself). It's a fantastic game on a fascinating console.

As an early Wii title, and (essentially) a GameCube port, Twilight Princess doesn't do as much as it could with the motion-sensitive Wii controllers, though pointing with the remote to aim weapons is better than using the analog sticks in Wind Waker.

And did I mention there's no triforce quest to get bogged down in at the end of the game?

There are a few acceptable redhead jokes. There's nothing wrong with
inspiring fear and trembling in the hearts of men.
- Gem Stone-Logan, 15 October 2002