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Wiiview

Started: 2007-02-26 20:01:38

Submitted: 2007-02-26 20:21:59

Visibility: World-readable

Four weeks after acquiring my shiny new Wii, I beat The Legend of Zelda: Twilight Princess, with fifty-two hours of gameplay. (The hours reported by the console may be slightly over-reported, since I left the game paused and ate on one or two occasions.) Still, that's about a dollar for each hour of entertainment (if I don't count the price of the console itself). It's a fantastic game on a fascinating console.

As an early Wii title, and (essentially) a GameCube port, Twilight Princess doesn't do as much as it could with the motion-sensitive Wii controllers, though pointing with the remote to aim weapons is better than using the analog sticks in Wind Waker.

And did I mention there's no triforce quest to get bogged down in at the end of the game?

Blessed is he who, not having anything to say, can not be persuaded to say it.
- Dr. Show, 24 August 1999