Tie breaking
Posted by humblik on 2004-10-08 15:28:54
World-readable
That principle is essentially what we use now. We just do it on a more complicated level. ;-) Having just a yes/no vote makes ties too easy, which is one of the nice things about the current method, the likelihood of getting a tie is almost zero.I'm curious if people think my idea would be a good system of voting. What are it's downsides?
Round Two (2004-10-07 21:14:06)
- New voting scheme idea (humblik at 2004-10-08 12:05:37)
- Voting (Zan Lynx at 2004-10-08 13:02:06)
- Easy (Kiesa at 2004-10-08 14:11:51)
- Tie breaking (humblik at 2004-10-08 15:28:54)
- No (Yanthor at 2004-10-09 14:42:16)
- Maybe later then (humblik at 2004-10-12 11:50:23)
- Contract (Jäger at 2004-10-08 19:41:31)
- First Right of Refusal (Jäger at 2004-10-13 19:47:18)
- Interesting.... (cg4l at 2004-10-19 14:23:05)
- Scott J. Galvin, 15 October 2002, referencing Buildmeasite 2.0